Lessons Learned The Hard Way #1

This seems like a no brainer, but we’ve been bitten by it and we’ve picked up the pieces of multiple projects from others who haven’t lived by this rule:  If you’re creating a cross platform application, test early and test often on the platform you’re NOT developing on.

Real Studio is a cross-platform development tool.  It runs on Mac OS X, Windows and Linux.  In the Professional/Enterprise versions you can build for other platforms and debug on the other platforms as well while staying your native environment (using remote debugging).  It’s really an awesome experience running Real Studio on the Mac and running the executable via VMare (or even on another machine in the office) running Linux or Windows.

We see it time and time again (and we’ve been guilty of it ourselves a time or two) where someone does all their development on Mac OS X and tests on Mac OS X but their app looks awful once they get it into Windows.  Text backgrounds looks like crap and the flickering is atrocious whenever they resize the window or move controls around at runtime.

The reason?  Mac OS X and Linux have double buffered windows while Microsoft Windows does not.  Mac OS X and Linux always draw to a buffer first and then draw to the screen.  Windows does not which is the cause of much flickering.  Real Studio has some easy workarounds for a bulk of the flickering and some simple rules of thumb to reduce, if not eliminate, Windows flickering issues.  Among them:

  • Canvas objects should have Double Buffering turned on
  • Do not erase the background of Canvas and Container Controls
  • Be wary of using Refresh – perhaps Invalidate is a better choice
  • Layering of controls will almost always get you into trouble.  Putting anything over a Canvas control (that draws anything) is almost a sure way of getting into trouble

So the lesson is that you really should be testing your app in all of the environments you plan on supporting early in your development process.  If you wait until you’re about ready to ship it’s too late.  You might have some fundamental assumptions in the project that’s hard to fix now that you’re almost done.

Cross platform development is easy using Real Studio, but that doesn’t mean there aren’t differences.  You need to test for those differences early and on a regular basis.

Since I spend most of my time on the Mac side I’m assuming Windows and Linux RB developers have the same issues going to the other platforms.  What are some of the issues you see?  Did I miss any reasons for Windows flickering?

What’s Your Real Studio Story? (Part Three)

In the first part of this series I talked about how I got involved with Real Studio.  In part two I talked about some of things I’m currently doing in Real Studio.  In this post I’ll talk a little about the future and what I think where Real Studio will be in the future and my needs and wants as a professional user.

For many people, using Real Studio is a Love-Hate relationship.  Mine is no different.  I’ve been using it for over ten years and while I find it easy to use and very powerful, there are times I feel like putting my fist through the monitor due to frustration.

Real Software releases a new version of Real Studio roughly every ninety days as part of their Rapid Release Model.  From one aspect it’s nice since I know when a new version is going to get released and plan for it.  I know that there will be some new features and a whole bunch of bug fixes.

Unfortunately getting a new version is often an exercise in futility because new releases can sometimes break existing functionality.  Since I work on so many projects I’m often waiting on a particular bug fix in the next version so I’m forced to upgrade.  The frustration of finding yet another bug upon trying the new release is sometimes too much.  If you find me grousing about Real Studio (see last summers Windows rants) it’s generally after one of these types of upgrades.

I’ve been very critical of RS in past because of new features that just plain don’t work.  Rightly so, in my opinion.  New features don’t get tested in the beta process because there’s usually no documentation and usually no example projects showing how it’s used.  Either case is bad and it has to get better.  The perception that Real Studio is buggy, wether right or wrong, has to improve.

Look, I know that every release has significant bug fixes and only a few new features.  I know because I’m part of the beta program and have been for a long time.  But as a beta member I don’t feel like the program lets me help Real Software very much.  I can’t tell you how many times I report a bug, it’s gets marked as fixed and then I have to scour the release notes looking for bug reports that look like mine.

The feedback system and releases aren’t designed to help me verify the fix.  I feel that a bug isn’t fixed until the bug reporter has verified the fix.  From my aspect it’s very inefficient and I wish it was better.  But since it’s not my system I can’t do much about other than offer suggestions.

The future on Mac OS X is Cocoa.  I expect that in the next release or two, the Mac OS X IDE will be built for Cocoa.  When that happens, you’ll know that Cocoa is really ready.  Building for Cocoa will give RB users the ability to harness some of the Cocoa goodies that Mac users come to expect from their applications.

Unfortunately, Cocoa isn’t going to help Windows or Linux as it just makes the platforms that much more different.  However, I do know that much of the work that has gone into Cocoa has involved rewriting major portions of Windows and Linux to fit the newer event models rather than the old Carbon/Classic model.  I don’t know the specifics but it wouldn’t surprise me if almost all of the frameworks was rewritten accomplish this.

I’m not sure where Windows is heading in the future.  Real Software is a Mac heavy company and it’s hard to know how serious they are about Windows.  Last summer there were some very easy and very serious Windows bugs that bit me very hard (because of the upgrade cycle) that very nearly cost me a big project.  I just don’t see much going on for advanced Windows support but perhaps that is just a byproduct of the march to Cocoa.  After ten years they still don’t have full COM support and without it there’s just a bunch of stuff that Real Studio won’t be able to do.  It’s also unknown when 64bit support is coming and when Microsoft will switch over to a full 64 bit OS.  I think this is as every bit as important as the switch to Cocoa on the Mac side.

I have reservations about Linux support.  I wonder if the time and effort is worth it in sales for Real Software.  As a consultant I get no one asking for Linux apps but perhaps that’s anecdotal evidence since I’m heavy into Mac and Windows development.  Also anecdotally my blog and website just have a few percentage points of Linux users that visit on a regular basis.

We know that a User Interface change is coming.  Geoff demoed it at the Atlanta Summit but no pictures have surfaced yet.  From what I can remember, it should reduce mouse clicks as the Project Tab will be easily accessible all the time.  Unused events will not show in the Events list until you add them (I believe the most common event(s) will automatically be added).  A new tool palette was revealed that reminded me very much of xCode/Interface Builder.

I would also expect a lot of the Web Edition editor features will make it into the new IDE.  The in-line editors are generally okay but I’m not a huge fan of them.  I really hate the new Tab Order Editor as it’s confusing once you get more than a dozen controls on the window.  I’m also not a big fan of the object handles (that allow you to resize controls) since they’re a major pain to use – they disappear when you’re resizing.  This means that controls have to have special visual modes to show their sizes unlike the current Window Editor where controls have a visible outline.

One feature that I do like is the pasteboard that is automatically populated at the bottom of the WE page editor when placing non-visual objects (like timers).  This probably means that Dialogs will be rewritten to act just like the new WebDialogs.  One can hope that they will retain the existing methods.  I also expect the Radio Button control to be replaced by the RadioGroup – again, similar to what Web Edition did.

Some of these changes make a lot of sense from a beginner perspective.  They are common questions from new users and are a solution to aid them.  From a power user perspective I’m trying to be as open as I can to the changes.  Some will grow on me I’m sure with usage.  Others, I’m just as sure, will make me pine for the ‘old days’.

We can only hope that Real Software has a feature complete IDE when it makes it into the beta program and lets hope that they’re not adding major functionality to it during the beta.  Otherwise I expect a chorus of very vocal naysayers and boo birds.  A User Interface change is a big deal and should not be taken lightly.  I hope they do their own (very strenuous) internal testing on it before foisting it on us.

Eventually, Real Software will switch the back-end compiler to LLVM.  RBScript is already using LLVM and while that was a significant step, it’s probably going to be a lot of work to switch over all of Real Studio to it.  If my sources are correct, they’re going to writing their own linker for Windows which I have no doubt is more work than they expect (Cocoa was only going to take 18 months remember?).

Will LLVM lead to Real Studio being able to compile for iPhone and other mobile devices?  My answer is a big maybe.  I have a hard time figuring out the marketing for including mobile devices in the current product other than to saying you can reuse much of the same code, but just like with Web Edition you really have a separate product with separate editors and separate compilers.  I have no problem with a mobile optimized IDE that leaves the cruft of desktop and web apps behind.  I think it could be brought to market faster that way too.  Like much of the rest of this post, it’s pure speculation on my part.

One thing I wish was improved was the Real Studio debugger.  Anyone that’s come from the Visual Basic and .NET world understands what I’m saying.  The Real Studio IDE debugger just isn’t easy to use.  No watchpoints and always having to refer to the listbox to view variable values is huge pain (wouldn’t it be nice to hover your mouse over a variable and get the value in a tooltip?).  Many Real Studio users don’t even realize that you can view the call stack since it’s a popup menu (poor UI choice, in my opinion).  Many also don’t get the whole breakpoint and exception handling either.

There is still a bunch of essential controls missing from the standard control list.  After ten years there’s still no date, time, or calendar control.  While the standard listbox is fairly powerful, it’s a beast and you just get to a certain point where it’s too slow and cumbersome to use.  For those needing them, they’re forced to use a 3rd party set of controls.

I think much of these limitations is all based on how Real Software uses the tool themselves.  The IDE has absolutely no need for grid, date, time, or calendar controls.  You could certainly argue that the reason why the TextArea RTF support is so weak is because the IDE has no need for it.  The same with the lackluster support for TextField masks.  Likewise, to the best of my knowledge, the IDE does not use the built-in reporting tool and, it too, suffers from having no strenuous use from the company that designed it.  Modern toolbars?  Need I say more?

I’ve argued for years that RS could really use a consulting group that bids and works on projects just like the rest of us consultants.  A lot of the projects I work on run into the same constraints time and time again and I’m forced into less that optimal solutions.  I can submit Feedback reports until my fingers bleed, but until RS has to fulfill a need for themselves it probably won’t happen.  Personally, I’d welcome them into the consulting business.  Sure, it means more competition for me personally, but I’m okay with that as it will make the product better.

Sorry for the rambling post as there are lot of things that I’d love to see RS do a better job at and improve in the product.  I really do appreciate the work they’ve done as it pays for my, and my employees, salaries.  As a professional user my needs are vastly different than a majority of Studio users but as someone who spends a considerable amount of money on yearly license updates and the referral program, and spend a lot of effort selling the product to clients I feel that my needs should be aired publicly.  My time with ARBP has shown that many of you agree to varying degrees.

Those are some of my wants, needs, future predictions, fears, worries and gripes.  What say you?

 

I Do Not Recommend MyHosting.com

As many of you know, I switched from a shared host that was I very happy with (BlueHost.com if you care) to a VPS (Virtual Private Server) so that I could run Web Edition apps (without fear of getting booted off for an app that took down an entire server) and get more speed from my website.  After 3 or 4 people were streaming videos the whole site become practically unusable and that’s the big drawback of using a shared web host – your server might have a thousand websites all clamoring for server processor attention at any given time.  So I switched.

I did my research and looked around and got recommendations.  I was settled on one and called and they called back a day later.  That was no good.  I called choice #2 and after a single, disastrous phone call with their tech support I decided to go to choice #3 which was MyHosting.com for their VPS package.  I went with them because I called tech support and got a real human being who was very helpful (and answered the question correctly).  So I went with them.

Unfortunately, since then I’ve had horrible tech support.  It took two weeks of tech support to resolve an issue with ordering (yes, just ordering) an SSL certificate.  It’s taken three weeks of going back and forth for them to acknowledge that the mail server wasn’t working right (this is after a very long-time client had emails bounce).  The latest round has taken over week of getting Spam Assassin installed on the server (again some ordering/billing issue) and the damn thing doesn’t even work.  I had one issue early on where the technician actually gave me the wrong instructions and caused my entire domain to be unavailable over a weekend.  So collectively I’ve had a very bad experience.

I should have learned my lesson years ago.  I used MyHosting at one point for my shared hosting.  Again, friendly, very polite people, but their tech support just wasn’t very good and I was spending too much time worrying and fretting over my website.

So I’m on the hunt again for a good, friendly, and useful VPS.  I don’t have the time to muck around with my web server for days on end as I have with MyHosting – I have a business to attend to.  At this point, I’d ideally love for someone to just switch all three of my domains over to their system and just “get ‘er done” if you’ll pardon the colloquialism.

So I’m looking for recommendations.  Don’t recommend one unless you have are absolutely thrilled with them.  Price is always an issue but frankly I just want the damn thing to work and if I do have a problem I want to call and be able to talk to a human being that knows the subject material rather than reading from a script.  The reason I mentioned BlueHost above is that I loved their shared hosting AND their tech support was always helpful – always.  And I used them for five separate websites (and still use them).  Too bad they don’t do VPS.  :(

 

What’s Your Real Studio Story? (Part two)

In part one of this series I talked about the early chapters of my Real Studio story.  Today I’ll talk about some of the things we (because we have multiple employees) with Real Studio.

Let’s go back to the 2008.  That was the last year that Real Software held the REAL World conference in Austin, Texas.  I begged Real Software to let me have a meeting at 8:00 AM to hold an organizational meeting for a REALbasic users group of some sort.  I was surprised at the turnout and the Association of REALbasic Professionals (ARBP) was born.  http://www.arbp.org

Starting ARBP has been a job of persistence and overcoming inertia.  Since we started with nothing: no organization, no leaders, no website, no expectations, we really had no idea what we were going to be when we grew up.  Thankfully I was supported by an awesome group of dedicated individuals that really helped push the organization, and me, along.

In three years, ARBP has hosted two conferences.  The first was in Boulder, Colorado in 2009 and the second was in Atlanta, Georgia this past March.  Both of those conferences were recorded and are available for ARBP paid members.

Besides helping organize both events I’ve spoken at both of them.  So has my #1 employee, über programmer, Seth Verrinder.  Seth has been with us for three and a half years and has been an awesome addition to the team.  Without him, we wouldn’t be as successful as we are.  Between the two of us we’ve also written a fair number of the tutorials, newer projects in the source code repository, and articles.

Sharing code with the community is great way to contribute.  Many of us ‘old timers’ have a library of code just sitting around that would contribute to the community and help people just starting out with Real Studio.  Think about adding your source code to the ARBP Source Code Repository.

Speaking of training, in late 2009 I was contacted to do some video training for Real Studio.  They only wanted about eight hours of video and I felt that I couldn’t do the language or the IDE justice in that short amount of time.  But it did start my creative juices flowing and now I have over 30 hours of Real Studio video training material available at http://www.bkeeney.com.  That 30 hours comprises over 110 separate videos including most of the common Real Studio controls for both desktop and Web Edition.  Most videos come with a project file that you’re free to use in your own projects.  I have two complete series where I start at the beginning of a project and follow it through to the end.  Needless to say, I’ve been very happy with the results and the comments I get from users are very encouraging.

What sort of work do we do with Real Studio?  Well, it varies all the time since we’re a consulting firm.  In the past year we’ve done major updates to professional athletic training system (we did version 1 as well), updates to teleprompting software (we did the version 2 rewrite), major work a Web Edition project for an underwriting company, fixed some right-to-left language support in an existing Real Studio app, updates to a veterinary management app, and updates to credit repair software.

From-scratch projects include a PDF viewer/annotation/organizer app, a military strategy simulator, a family genealogy organizer, a front end user interface to a serial lightning detection device, a neurological test for patients with brain damage, a proof-of-concept app for a Mac OS X computer to talk to a electronic keyboard that uses a proprietary ethernet protocol, and a Web Edition app to share URL’s among registered users.  Most desktop projects are cross-platform.

On top of all that, we’ve created a number of smaller, proof-of-concept/training projects for folks that want to do something specific in RB but don’t have the time or inclination to learn it on their own.  These projects are actually kind of fun since they’re very specific and allow us to explore a control or API that we’ve not spent much time on without having to worry about the nit picky details of a full-blown application.

I’m very picky on how I organize documents (I am an engineer after all) so every now and then I go through the older directories as a refresher.  We’ve done a LOT of projects over the years and not one of them is similar to another one.

So how do I find the clients?  At this point we’ve been doing Real Studio consulting for a long time and a lot of long-term clients keep coming back for rewrites and major new additions.  I’m very happy about that as the relationship is already in place and they trust us.  It’s an awesome feeling.

Believe it or not, the video training has been a nice addition to our consulting business.  The progression is that people sign up for the videos and then after a couple of weeks (or months) they send us an email asking if we are available for work.  Because of the videos we already have a ‘relationship’ even if I’ve never talked to them before because they see how I work with Real Studio.

I’m also a member of the Real Studio Consulting Referral Program https://secure.realsoftware.com/store/consulting.php.  It currently costs $495 for twelve months and $295 for six months.  It’s worth it.  By the time a potential client sends in their information to the Find a Developer Page at https://secure.realsoftware.com/support/consultants.php they’ve already decided that Real Studio is what they’re looking for.

At one Real World I said being part of the Referral Program is “like shooting fish in a barrel”.  I still believe that.  The cost is insignificant.  One very small project and it pays for itself.  If you want to start working with Real Studio on a full-time basis, this is the place to start.

One last note on ARBP.  I’m happy, and a little sad, to say that today is my last official day as leader of the organization.  Tonight is our board meeting where a new board will take over and a new president will lead ARBP into the future.  I’m still on the board as Treasurer (assuming no one else wants it) but the day to day stuff will no longer be in my hands.  I urge you to volunteer as it’s a great organization that is always looking for help.  You don’t have to be a Real Studio expert (or professional) help out.

So those are the current chapters in the BKeeney Software Real Studio story.  What sort of projects are you working on?  How are you finding work?

 

Lessons Learned the Hard Way

At the Atlanta Real Studio Summit a few weeks ago several presenters were showing off beta code or showing code that they had modified earlier in the day.  Of course you know what happened – there were embarrassed developers saying, “I swear, it just worked a minute ago.”  It’s the Law of Demo’s and happens as soon as you use code not thoroughly tested before you show it off, or when you veer from your script.

When I told my son that they violated the Law of Demo’s he replied rather quickly, “Oh, you mean they tried to modify their program the day of the presentation?”  Smart kid, but then we had learned that lesson the hard way during our First Lego League robotics season.  Trust me, there’s nothing worse than your team (full of 9 and 10 years olds) feeling horrible because they didn’t keep a backup and the modified program just doesn’t work.  Lessons learned the hard way are always the best.

The same goes with consulting and contracts.  I’ve recently been in a spat with a client over unpaid invoices.  Because this person was a referral and well known to many in the Real Studio community I made a verbal agreement to do a lot of work for him.  It was a Web Edition project, which was new to me at the time, so I agreed to a lower rate since it was a good way to immerse myself in a new technology.  In general, I thought the project went rather smoothly while using alpha and beta editions of Web Edition.

Normally, all communications are via email and text iChat so I have a record of all conversations.  This client, however, likes to talk via video iChat.  The drawback is that iChat doesn’t automatically save these (there is an option but I didn’t find out about this until I started doing the research).  So now that the project is done, the client is 60+ days past due on his invoices and is *surprised* that he has a large unpaid balance.

How he can say this with multiple invoices being emailed automatically and the multiple emails and phone calls trying to engage him is beyond me.  He now claims there was a spending cap on the project and says he ‘told me this’ early on.  Right, I would have agreed to two days on-site coding (after a months worth of offsite work) for him since those two days alone are higher than his supposed cap.

The funny thing is that after the project was done he still tried to engage me to do more work.  Unfortunately (or maybe fortunately depending upon your viewpoint) the hourly rate he wanted to pay was so low that I couldn’t have made payroll.

The lesson learned is never to do anything verbally when it comes to money.  At a minimum, after a video chat and/or phone call, send an email confirming the details.  The paper trail, while a pain to maintain, is the only way to cover your bases.

A contract is better, of course, because that’s a legally binding document.  The sad thing is that I presented on this very topic at multiple REAL World conferences so that means I obviously didn’t learn my own lesson.  But then I guess I was blinded by the connections this person has with Real Software (not that I hold them responsible) and the community.  The referral was from a trusted colleague too which made it ‘safe’.  When money is involved there is no trust.

As a word of warning, this person is trolling the forums looking for Web Edition coding help.  Make sure you get a signed contract from him before doing any work.  Get everything in writing, which, of course, is good advice for all business dealings.

Will I get what’s owed?  I sure hope so but somehow I doubt it.  Regardless, I’ve relearned a valuable (albeit costly) lesson.

Google Support Not So Supportive

There’s been a lot of posts recently about Google vs Apple and whether or not Android is beating iOS or not.  Is Google the new Microsoft and will it thrash Apple in a few years?  Frankly, I don’t care, as a developer or as an end consumer.  I’m firmly in the iOS camp at this point as a developer (we have two apps in the App Store and one in the Mac App Store with more coming) and as an end user with a house full of iPhones, iPods, and an iPad.  I think Google will fail with Android simply for their piss poor tech support.

If you have an Android phone and you have an issue with <insert problem here>, who are you going to turn to?  The hardware manufacturer, the carrier, or Google?  The end consumer doesn’t care they just want the problem solved and just like how Microsoft is responsible for their hardware partners problems, Google will probably be left holding the bag for their hardware partners too.  Let’s hope their Android support is better than their business services help.

I’ve been experiencing issues with my mail server on my virtual private server and thought that going to GMail might be a good solution for a variety of reasons.  Because of Google ID issues I messed the registration up (hey, I didn’t say I was very good at this stuff now did I?) and locked up the domain registration for GMail.  After searching fruitlessly (ironically using Google search), I came to the conclusion that Google doesn’t really want to help you.  It’s downright impossible to talk to a human being or even send off a plain email to a support department.

I was never able to find an official tech support phone number for Google.  Sure, there are forums and articles and other information but nothing to get hold of a real life person – even at a price (as far as I can find).  There are some ways of getting hold of them through forums and other means but it’s all indirect and after sending off what I hope was a message to someone that can help I’m still waiting on even an automated response email saying they’d get back to me.  I’m not holding my breath.

Now, do the same thing for Apple.  It doesn’t take long to find a whole web page full of ways to get help.  Phone, instant messaging, email are all prominently displayed after two clicks on their website.  Sure, some of them cost money, but as a business, when I need support I’ll pay for it.  If that’s still not good enough I can go to one of the over one hundred brick and mortar stores around the world and talk to an Apple Genius for nothing.  If that fails, I can find Apple Resellers and other Apple certified experts in my area.

Apple’s been doing this for decades as a computer and consumer electronics company.  They’ve consistently been ranked very high on support satisfaction surveys.  As a family, we’ve had various minor issues with our Apple components over the years but nothing that a phone call or trip to the local store (either Apple or local reseller) didn’t fix promptly to our satisfaction.  I’m sure there are example of poor customer support with Apple but it seems to be the exception rather than the rule.

People say that one of the great things about Android is that it’s free.  The old axiom that you get what you pay for holds true in this case.  Google’s support is awful in my opinion.  To say that Google is the new Microsoft is an insult to Microsoft.  At least Microsoft got support right even if you have to talk to someone on the other side of the world.

What’s your experience been with Google support?

Spirit Is Calling

BKeeney Software Inc. announces the release of Spirit is Calling, a daily spiritual journal co-authored by Rev. Chris Michaels and Dr. Edward Viljoen.  Spirit is Calling seeks to grow spirituality by encouraging daily journal entries that allow the user to track their spiritual growth over the course of a year. The journal tracks thoughts and reflections on a daily basis and allows the user to return to previous entries at any time.

Spirit is Calling features a perpetual calendar allowing the user to make use of the journal this year and for years to come. In addition, the program can be scheduled to automatically open every day at a scheduled time. Technical features include a full-featured word processor with spell check and the ability to insert graphics into your journal entries.

Many people find journaling to be very powerful.  It’s a way to get their thoughts and feelings out and into the Universe.  That can be a very liberating experience.  To get the most out of it, it does require some daily attention.  From the book:

Lesson Quote:

Daily practice has an advantage over sporadic practice, in that regular attention to your spiritual life builds up a rhythm in your awareness. This rhythm allows deeper insights to emerge that are not possible with a random program. This journal presents one of many possible devotional activities that you might use to establish a regular, daily rhythm of introspection.

To aid in the process of making it habit we added an autostart preference setting so that at a time of your choosing Spirit Is Calling starts automatically.  In the beginning that can be helpful to get into the habit of journaling.

One of the reasons why I created the electronic version of the journal is that I don’t write by hand much any more.  Writing by hand is very slow and somewhat painful for anything of length.  But I can type 80 words a minute (if I don’t care about the mistakes on the first pass) so having a word processor built-in to the journal (with spell checking) makes sense.

Spirit Is Calling’s home page is at www.bkeeney.com/spirit-is-calling

Direct Download Mac OS X:

www.bkeeney.com/downloads/macintoshdownloads/64-spirit-is-calling-for-mac-os-x/download

Direct Download Windows:

www.bkeeney.com/downloads/windowsdownloads/63-spirit-is-calling-for-windows/download

If you are looking to try something different in your spiritual practice, please try Spirit Is Calling.  Perhaps the journal will help you define your goal and get you out of your daily trivia.

Inspirational Quote:

In the absence of clearly-defined goals, we become strangely loyal to performing daily trivia until ultimately we become enslaved by it. – Robert Heinlein

REAL Studio Developer March/April 2011 Issue

REAL Studio Developer Issue 9.3 (March/April 2011) came out this week.  My column topic in this issue was the risks and rewards of being a consultant.

I don’t think being a REALbasic developer is any different than any other consultant.  There are times when you’re so flush with work you can’t sleep and there’s times you’re looking for work.  There’s always the ‘next project’ on the horizon.

Cash flow is just one of the many risks of being a consultant.  The rewards though, are nice when they happen.

Did I leave anything out in the column?  Something I should have talked about?

Omega Bundle 2011

If you are a REAL Studio developer, you might want to check this out.  The Omega Bundle for REAL Studio developers is now available and is a very attractively priced bundle of 10 REAL Studio development tools for only $399 which is 80% off their regular price.

The bundle includes:

  • Formatted Text Control
  • Elastic Window
  • Mask-R-Aid
  • RB Code Reports
  • REAL Studio Developer Magazine
  • Aspen Icon Set
  • Valentina Office Server Unlimited
  • Franklin 3D Game Engine
  • The complete Monkeybread Software plugin set
  • Valentina ADK

I can tell you that there are more than a few items on this list that I already own and use on a regular basis.  I can’t tell you how happy this makes me to see this sort of bundle available to RB developers.
More information can be found at http://www.omegabundle.com

REAL Studio Summit 2011

Welcome to 2011.  I hope that you, and your family, have a happy, healthy, and prosperous new year!

If you’ve not heard about it already, THE REAL Studio event of the year is happening on March 19th and 20th in Atlanta, Georgia.  The Association of REALbasic Professionals (ARBP) and REAL Software are hosting the REAL Studio Summit 2011.

That’s just 10 weeks away!  There is still time to sign up and save some cash.  Until the end of January the cost is only $350 but after that it’s $450.

Nowhere else will you get as high a density of REALbasic developers in one location.  Currently there are REALbasic developers coming from across the United States, Europe and possibly Australia to come together to talk about our favorite development tool – REAL Studio!

This conference is shaping up nicely because there are topics that should interest many people.  If you want to learn more about the new Web Edition there’s a session on that.  Learn how to get your apps ready for the Mac App Store.  Learn about Cocoa and what’s going to be forthcoming in REAL Studio.  Learn how to manipulate PDF’s in your RB applications.  That’s just a few of the highlights.  See the complete session and speaker list at http://arbpmembers.org/real-studio-summit-2011/sessionspeaker-listing.

Some argue that conferences are a waste of time and resources and that you can do the same thing electronically.  I disagree, for many reasons.  There is something special about people coming together to discuss any particular topic.  Being able to sit across the table and look someone in the eye is an important quality that we overlook a lot of times.  I know I trust people more when I’ve met them in person than I do when I haven’t.

In years past (at REAL World events and the Colorado Summit ’09) I’ve found that the time in-between sessions is, in many ways, more valuable than the sessions themselves.  Developers that are business competitors discuss what they do to find clients.  They discuss the realities of being a business owner.  They discuss things face-to-face that they’d never do electronically.  Of course everyone gets something different out of conferences but I’ve found them invaluable as a RB consultant.

It’s also a place where work can be found.  I’ve not been to a conference where there wasn’t someone looking for a REALbasic developer.  Since there is no higher concentration of RB developers than at these conferences it’s an excellent way to find developers and find work.  Plus, you never know when another developer might have a lead and they’re too busy to work on so networking with other developers is always a good idea.

REAL Studio is made in REALbasic and it’s awesome that RS ‘eats its own dog food’ but we, as users, don’t necessarily have the same needs.  Many of todays biggest features have been discussed (ad nauseum it seems) at past conferences before they were implemented so don’t underestimate the power of cornering discussing things with an RS engineer.

I’m excited about this conference and I can’t wait to see you there.  See you in Atlanta in March!