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	<title>Comments for BKeeney Briefs</title>
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	<link>http://www.bkeeneybriefs.com</link>
	<description>Software Development Using REALbasic</description>
	<lastBuildDate>Wed, 10 Mar 2010 15:00:45 +0000</lastBuildDate>
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		<title>Comment on REALbasic and LLVM by Bob Keeney</title>
		<link>http://www.bkeeneybriefs.com/2010/03/realbasic-and-llvm/comment-page-1/#comment-259</link>
		<dc:creator>Bob Keeney</dc:creator>
		<pubDate>Wed, 10 Mar 2010 15:00:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.bkeeneybriefs.com/?p=584#comment-259</guid>
		<description>&lt;a href=&quot;#comment-258&quot; rel=&quot;nofollow&quot;&gt;@Geoff Perlman &lt;/a&gt; 
They weren&#039;t my estimates.  They were estimates from someone with way more knowledge about LLVM than me.  They are also reasonably familiar with RB.</description>
		<content:encoded><![CDATA[<p><a href="#comment-258" rel="nofollow">@Geoff Perlman </a><br />
They weren&#8217;t my estimates.  They were estimates from someone with way more knowledge about LLVM than me.  They are also reasonably familiar with RB.</p>
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		<title>Comment on REALbasic and LLVM by Geoff Perlman</title>
		<link>http://www.bkeeneybriefs.com/2010/03/realbasic-and-llvm/comment-page-1/#comment-258</link>
		<dc:creator>Geoff Perlman</dc:creator>
		<pubDate>Wed, 10 Mar 2010 13:40:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.bkeeneybriefs.com/?p=584#comment-258</guid>
		<description>It&#039;s probably not wise to make estimates on how big of a project this is without knowing all the details.</description>
		<content:encoded><![CDATA[<p>It&#8217;s probably not wise to make estimates on how big of a project this is without knowing all the details.</p>
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		<title>Comment on REALbasic and LLVM by Mars Saxman</title>
		<link>http://www.bkeeneybriefs.com/2010/03/realbasic-and-llvm/comment-page-1/#comment-256</link>
		<dc:creator>Mars Saxman</dc:creator>
		<pubDate>Tue, 09 Mar 2010 22:49:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.bkeeneybriefs.com/?p=584#comment-256</guid>
		<description>&lt;i&gt;In theory since RS would no longer be writing the complier shouldn’t there be less bugs as the LLVM team is much larger than the RS team and we can bet quality is very important to those LLVM folks (reading the list of LLVM users is noteworthy)?&lt;/i&gt;

RS will still be responsible for its own compiler. LLVM is not a whole compiler, but a toolkit for optimization and code generation. A compiler uses LLVM to generate code; it is only one piece of the compiler toolchain. The LLVM project RS is working on will replace the existing backend code generator components with a module that calls out to LLVM.

The LLVM code is certainly better tested than anything RS has ever produced, but I do not expect that switching to it will have any noticeable effect on the already-very-rare occurrence of backend bugs. The existing backends are a small fraction of the overall compiler size, and they are some of the most reliable modules in all of REALbasic. 

The primary thing you should expect from a switch to LLVM is that performance-sensitive code will likely perform better. The existing backends do very little in the way of optimization, while LLVM offers a wide array of well-tested optimizations. In most situations this won&#039;t matter, but if your app has some tight data-processing loop, you will probably be very happy about what LLVM  does to its performance. It is also likely that your executables will be somewhat smaller.</description>
		<content:encoded><![CDATA[<p><i>In theory since RS would no longer be writing the complier shouldn’t there be less bugs as the LLVM team is much larger than the RS team and we can bet quality is very important to those LLVM folks (reading the list of LLVM users is noteworthy)?</i></p>
<p>RS will still be responsible for its own compiler. LLVM is not a whole compiler, but a toolkit for optimization and code generation. A compiler uses LLVM to generate code; it is only one piece of the compiler toolchain. The LLVM project RS is working on will replace the existing backend code generator components with a module that calls out to LLVM.</p>
<p>The LLVM code is certainly better tested than anything RS has ever produced, but I do not expect that switching to it will have any noticeable effect on the already-very-rare occurrence of backend bugs. The existing backends are a small fraction of the overall compiler size, and they are some of the most reliable modules in all of REALbasic. </p>
<p>The primary thing you should expect from a switch to LLVM is that performance-sensitive code will likely perform better. The existing backends do very little in the way of optimization, while LLVM offers a wide array of well-tested optimizations. In most situations this won&#8217;t matter, but if your app has some tight data-processing loop, you will probably be very happy about what LLVM  does to its performance. It is also likely that your executables will be somewhat smaller.</p>
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		<title>Comment on REALbasic and LLVM by npalardy</title>
		<link>http://www.bkeeneybriefs.com/2010/03/realbasic-and-llvm/comment-page-1/#comment-254</link>
		<dc:creator>npalardy</dc:creator>
		<pubDate>Tue, 09 Mar 2010 03:48:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.bkeeneybriefs.com/?p=584#comment-254</guid>
		<description>When we talk about the framework there are two pieces - one written in C++ that constitutes things like FolderItems, Pictures, Graphics, and anything else that is &quot;built in to RB&quot;. There are some portions that are written in RB as well. The pieces may call into the C++ based framework por may be subclasses of things in the C++ framework - things like HTTPSockets, POP3Sockets, SMTPSockets and quite a number of others.

The &quot;Framework&quot; is all of these things - but some can be dead stripped (the stuff built in REALbasic itself) and some can&#039;t (the C++ based stuff)

The move to LLVM is, fortunately for us, something that already knows how to emit machine code for a wide variety of processors. So REAL does not need to spend time creating that. And there are other bits that LLVM includes like optimizations and the infrastructure to add many more.

What REAL has to focus on it the bits that they need to do whether they write the actual compiler or not - converting RB code into some intermediate representation (also known as the &quot;front end&quot;) This front end has to exist for any compiler - it&#039;s just a matter of what the front end turns the RB code into - currently it&#039;s one form and for LLVM it will be in LLVM&#039;s virtual instruction set (see http://llvm.org/docs/LangRef.html)

LLVM then takes that, optimizes it etc and eventually a back end portion emits real machine code from the optimized LLVM code.

Then it all gets linked - I&#039;m not sure if LLVM provides native linkers for all platforms RB targets or not. That may be something REAL needs to create - I&#039;m not that familiar with all the bits that LLVM has.</description>
		<content:encoded><![CDATA[<p>When we talk about the framework there are two pieces &#8211; one written in C++ that constitutes things like FolderItems, Pictures, Graphics, and anything else that is &#8220;built in to RB&#8221;. There are some portions that are written in RB as well. The pieces may call into the C++ based framework por may be subclasses of things in the C++ framework &#8211; things like HTTPSockets, POP3Sockets, SMTPSockets and quite a number of others.</p>
<p>The &#8220;Framework&#8221; is all of these things &#8211; but some can be dead stripped (the stuff built in REALbasic itself) and some can&#8217;t (the C++ based stuff)</p>
<p>The move to LLVM is, fortunately for us, something that already knows how to emit machine code for a wide variety of processors. So REAL does not need to spend time creating that. And there are other bits that LLVM includes like optimizations and the infrastructure to add many more.</p>
<p>What REAL has to focus on it the bits that they need to do whether they write the actual compiler or not &#8211; converting RB code into some intermediate representation (also known as the &#8220;front end&#8221;) This front end has to exist for any compiler &#8211; it&#8217;s just a matter of what the front end turns the RB code into &#8211; currently it&#8217;s one form and for LLVM it will be in LLVM&#8217;s virtual instruction set (see <a href="http://llvm.org/docs/LangRef.html)" rel="nofollow">http://llvm.org/docs/LangRef.html)</a></p>
<p>LLVM then takes that, optimizes it etc and eventually a back end portion emits real machine code from the optimized LLVM code.</p>
<p>Then it all gets linked &#8211; I&#8217;m not sure if LLVM provides native linkers for all platforms RB targets or not. That may be something REAL needs to create &#8211; I&#8217;m not that familiar with all the bits that LLVM has.</p>
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		<title>Comment on REALbasic and LLVM by jjb</title>
		<link>http://www.bkeeneybriefs.com/2010/03/realbasic-and-llvm/comment-page-1/#comment-253</link>
		<dc:creator>jjb</dc:creator>
		<pubDate>Mon, 08 Mar 2010 21:41:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.bkeeneybriefs.com/?p=584#comment-253</guid>
		<description>I&#039;ve read this and GP&#039;s blog about LLVM and I don&#039;t know if I understand it or not.
LLVM language possibly/probably has a relatively small number of commands.
Valid LLVM code is presumably &#039;valid&#039; for all supported platforms but you&#039;re going to need a different sequence of those instructions to produce a pleasing/meaningful result on an iphone as opposed to a PC.
So for every platform the LLVM supports RB has to enable the developer to produce a suitable sequence of LLVM language instructions for later compilation to that platform&#039;s machine language.
And this still means lots of work at level of the IDE/front-end compiler/etc?
When REAL talk about their framework is that what it is, the IDE and the front end compiler or is there more to it than that?</description>
		<content:encoded><![CDATA[<p>I&#8217;ve read this and GP&#8217;s blog about LLVM and I don&#8217;t know if I understand it or not.<br />
LLVM language possibly/probably has a relatively small number of commands.<br />
Valid LLVM code is presumably &#8216;valid&#8217; for all supported platforms but you&#8217;re going to need a different sequence of those instructions to produce a pleasing/meaningful result on an iphone as opposed to a PC.<br />
So for every platform the LLVM supports RB has to enable the developer to produce a suitable sequence of LLVM language instructions for later compilation to that platform&#8217;s machine language.<br />
And this still means lots of work at level of the IDE/front-end compiler/etc?<br />
When REAL talk about their framework is that what it is, the IDE and the front end compiler or is there more to it than that?</p>
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		<title>Comment on REALbasic and LLVM by Sh3ppard</title>
		<link>http://www.bkeeneybriefs.com/2010/03/realbasic-and-llvm/comment-page-1/#comment-252</link>
		<dc:creator>Sh3ppard</dc:creator>
		<pubDate>Mon, 08 Mar 2010 02:01:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.bkeeneybriefs.com/?p=584#comment-252</guid>
		<description>Hi Bob, and thanks for your commentary and your free RB instructional videos -keep up the good work.

The RS move to LLVM sounds excellent but also a bit scary during the transition period; as you&#039;ve noted this is no small task.

Obviously smaller builds that also run faster is something we&#039;ve been wanting for years so this great news.



In my opinion having less bugs and more reliability in RB is more important that smaller faster builds.


Hopefully this move to LLVM also means less bugs in RB?



In theory since RS would no longer be writing the complier shouldn&#039;t there be less bugs as the LLVM team is much larger than the RS team and we can bet quality is very important to those LLVM folks (reading the list of LLVM users is noteworthy)?  

Additionally shouldn&#039;t the RS team will have more time to fix the bugs in RB unless switching to LLVM is creating more work for the REAL team?


I don&#039;t think I&#039;ve read anything about the LLVM switch reducing the RB bug count which was disappointing.

Bob can you please contribute your thoughts on this?


Thanks.</description>
		<content:encoded><![CDATA[<p>Hi Bob, and thanks for your commentary and your free RB instructional videos -keep up the good work.</p>
<p>The RS move to LLVM sounds excellent but also a bit scary during the transition period; as you&#8217;ve noted this is no small task.</p>
<p>Obviously smaller builds that also run faster is something we&#8217;ve been wanting for years so this great news.</p>
<p>In my opinion having less bugs and more reliability in RB is more important that smaller faster builds.</p>
<p>Hopefully this move to LLVM also means less bugs in RB?</p>
<p>In theory since RS would no longer be writing the complier shouldn&#8217;t there be less bugs as the LLVM team is much larger than the RS team and we can bet quality is very important to those LLVM folks (reading the list of LLVM users is noteworthy)?  </p>
<p>Additionally shouldn&#8217;t the RS team will have more time to fix the bugs in RB unless switching to LLVM is creating more work for the REAL team?</p>
<p>I don&#8217;t think I&#8217;ve read anything about the LLVM switch reducing the RB bug count which was disappointing.</p>
<p>Bob can you please contribute your thoughts on this?</p>
<p>Thanks.</p>
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		<title>Comment on REALbasic and LLVM by Steve Garman</title>
		<link>http://www.bkeeneybriefs.com/2010/03/realbasic-and-llvm/comment-page-1/#comment-251</link>
		<dc:creator>Steve Garman</dc:creator>
		<pubDate>Sun, 07 Mar 2010 21:48:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.bkeeneybriefs.com/?p=584#comment-251</guid>
		<description>My understanding of the current compiler is that it can dead-strip framework-code written in RB but not the majority that is writen in C/C++
I&#039;m happy to be corrected if I&#039;m wrong, though.</description>
		<content:encoded><![CDATA[<p>My understanding of the current compiler is that it can dead-strip framework-code written in RB but not the majority that is writen in C/C++<br />
I&#8217;m happy to be corrected if I&#8217;m wrong, though.</p>
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		<title>Comment on RE:  The opposite of love is not hate, it is indifference. by Andy Dent</title>
		<link>http://www.bkeeneybriefs.com/2010/02/re-the-opposite-of-love-is-not-hate-it-is-indifference/comment-page-1/#comment-250</link>
		<dc:creator>Andy Dent</dc:creator>
		<pubDate>Sun, 07 Mar 2010 04:29:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.bkeeneybriefs.com/?p=572#comment-250</guid>
		<description>I think the idea of an internal consulting group is excellent for all the reasons you cite plus the impression given of company solidity, being &quot;big enough&quot; to have an internal consulting group. This could be also something partially outsourced as a way of ramping up capacity to respond (pity I&#039;ve effectively left the RB consulting arena!).</description>
		<content:encoded><![CDATA[<p>I think the idea of an internal consulting group is excellent for all the reasons you cite plus the impression given of company solidity, being &#8220;big enough&#8221; to have an internal consulting group. This could be also something partially outsourced as a way of ramping up capacity to respond (pity I&#8217;ve effectively left the RB consulting arena!).</p>
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		<title>Comment on RE:  REAL Studio: About the Name Change by Andy Dent</title>
		<link>http://www.bkeeneybriefs.com/2010/02/re-real-studio-about-the-name-change/comment-page-1/#comment-249</link>
		<dc:creator>Andy Dent</dc:creator>
		<pubDate>Sun, 07 Mar 2010 04:24:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.bkeeneybriefs.com/?p=567#comment-249</guid>
		<description>As a professional cross-platform developer, I use a wide range of tools and read about even more. IMHO the appropriation of the &quot;Enterprise&quot; name is a mistake that will come back to haunt them because I don&#039;t think the product lives up to the level of the Enterprise versions of other tools and when professional developers start doing that comparison it will cause them to unfairly dismiss an excellent product. As a bare minimum, the things I would expect to see added to bring the product up to a real &quot;Enterprise-level&quot; product:
- ORM features such as shown in RealWorld 2008
- much more serious reporting including a user-deployable way to edit or reconfigure reports - people need to be able to easily produce the kind of multi-level corporate reports
- connectivity to commercial databases including Oracle and SQL Server without reliance on any third-party drivers. (I suspect the commercial MySQL stuff is held up with the Oracle-Sun deal).
- a way to generate some kind of web solution, even if was just bundling Yuma for now.</description>
		<content:encoded><![CDATA[<p>As a professional cross-platform developer, I use a wide range of tools and read about even more. IMHO the appropriation of the &#8220;Enterprise&#8221; name is a mistake that will come back to haunt them because I don&#8217;t think the product lives up to the level of the Enterprise versions of other tools and when professional developers start doing that comparison it will cause them to unfairly dismiss an excellent product. As a bare minimum, the things I would expect to see added to bring the product up to a real &#8220;Enterprise-level&#8221; product:<br />
- ORM features such as shown in RealWorld 2008<br />
- much more serious reporting including a user-deployable way to edit or reconfigure reports &#8211; people need to be able to easily produce the kind of multi-level corporate reports<br />
- connectivity to commercial databases including Oracle and SQL Server without reliance on any third-party drivers. (I suspect the commercial MySQL stuff is held up with the Oracle-Sun deal).<br />
- a way to generate some kind of web solution, even if was just bundling Yuma for now.</p>
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		<title>Comment on REALbasic on iPhone Debate by Keith DeLong</title>
		<link>http://www.bkeeneybriefs.com/2010/03/realbasic-on-iphone-debate/comment-page-1/#comment-248</link>
		<dc:creator>Keith DeLong</dc:creator>
		<pubDate>Fri, 05 Mar 2010 17:28:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.bkeeneybriefs.com/?p=582#comment-248</guid>
		<description>&lt;a href=&quot;#comment-232&quot; rel=&quot;nofollow&quot;&gt;@Bob Keeney &lt;/a&gt; 
I would not be at all opposed if the solution was Mac OS X only.</description>
		<content:encoded><![CDATA[<p><a href="#comment-232" rel="nofollow">@Bob Keeney </a><br />
I would not be at all opposed if the solution was Mac OS X only.</p>
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