Annoying Plugin Cache Bug

I’ve been having issues recently with Real Studio recompiling my plugin cache frequently.  For those of you not familiar with Real Studio plugins, the IDE will create cache files for all the plugins so it doesn’t have to do this every time it does a build.  If you change plugins, or update them, it rebuilds the cache.

If you don’t use plugins it’s no big deal but we have quite a few plugins.  We use the Monkeybread Software plugins, Einhugur controls, eSellerate, and even our plugins that we’ve created for own use and for various client projects.  Based on configuration I sort of expect a certain level of pain for recreating the plugin cache.

One has to wonder why there’s not a more elegant solution built-in to Real Studio to manage plugins other than moving them in and out of a certain directory and restarting.  And that doesn’t even begin to address version issue with projects that are a few years old.

If you are having the same problem, you can sign on to the Feedback report:  <feedback://showreport?report_id=16431>.  This is currently ranked 54th in the Feedback System.

I’m not entirely sure what the mechanism is that Real Studio uses to determine if a plugin has changed.  Has that changed recently?  Or could the problem be the Monkeybread plugin since that seems to be a common plugin?  Maybe a combination of both?  Regardless, it would be nice to shine some light on this particular bug so it can be fixed because even with a fast machine it can become very tiresome quickly.

Are you experiencing the same thing?

5 thoughts on “Annoying Plugin Cache Bug

  1. The problem is that they precompile everytime you change project type between desktop, console and web. That’s annoying for consultants which work on 20 projects of different types a day.

    • This morning it was happening in the same project. It happened every time before doing a build and occasionally for a debug build.

      Regardless, very annoying.

  2. to get around this issue, every now and then I shutdown RS and restart it. For some reason for me, it gets me around the issue. I too use a several plugins. Christian’s MonkeyBready ones, and a few smaller ones like fp.

  3. I’m not entirely sure what the mechanism is that Real Studio uses to determine if a plugin has changed.  Has that changed recently?  Or could the problem be the Monkeybread plugin since that seems to be a common plugin?  Maybe a combination of both?  Regardless, it would be nice to shine some light on this particular bug so it can be fixed because even with a fast machine it can become very tiresome quickly.
    +1

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