Xojo released a video today of Geoff Perlman talking about Xojo. This is mostly information that would have been given at the Xojo.Connect keynote address but, well, we all know that it isn’t normal times. I urge you to watch the video and come back. I won’t bore you with repeating what Geoff said but I’ll give some thoughts on each section.
Last 12 Months: Pretty typical recap of the last year.
In The Works – Big New Features:
Xojo Cloud: Makes sense to go to all 64-bit and to make them stand-alone apps. Having the built-in load balancer is really nice for those that don’t want to mess with it themselves.
Feedback: Web based. Yay! It’s about freaking time to get away from the stupid desktop app. I guess my question is will it improve the responsiveness of Xojo actually fixing bugs that are reported?
Web 2.0: Telling me you have great looking controls and not showing me anything to prove that makes me doubt the claim. Session restoring should be a nice feature assuming it works as required.
Really, you want to add 10,000 rows to a ListBox? I’d say that’s a bad example as that much data should be ‘paged’ but whatever. Users will do stupid stuff like that all the time.
What they didn’t say was that the conversion to Web 2.0 is a one-way trip. Make sure you backup your project before you do that.
iOS: Notifications, SearchField, Application Shortcut Items, Custom URL Schemas are all basic features and should have been in the product long ago.
iOS plugins will be good news for MonkeyBread and maybe one or two others. No idea if this means the plugins are still C++? I’d assume so but no details given.
Having String and Variant instead of Text and Auto is a good change. Mobile classes to replace iOS makes sense with Android sometime in the future. No timeframe makes it hard to guesstimate how excited anyone should be.
API 2.0: While it’s cool that a desktop, web, iOS, and Android projects can now use the exact same code it’s a shame that we can’t have all of those projects from a single project with different targets. I know I’m being petty but that seems like the next logical step.
Desktop Controls will be replaced to use the API 2.0 events. This is the way it should have been done from the beginning. It completely eliminates the train wreck that we all experienced with the now non-existent Xojo 2019 R3 release.
Android: The fact there’s an Android version of the Conference app in Google Play Store is a good sign that it’s coming along and fairly well advanced. Hard to say exactly how far along but is but still. The Android video should be interesting.
Graphics: Having XojoScript be able to do graphics is a really nice feature. I’d love to know what the refresh rate can be. I don’t have any idea on what I’d use it for, but I could see that being used to create control plugins made in Xojo.
PDFDocument: It’s a great beginning. I suspect that most people will be disappointed because it looks like it’s graphics only. Meaning that the PDF can’t be searched. I might be wrong but that will be the first thing that I’ll check. Without that it’s pretty minimal feature set and not what many people want.
Worker Class: A good discussion on why threads are hard and why using console helper apps makes use of multiple cores whereas a normal thread only uses one. Geoff might be using App.DoEvents in the only permissible place to use it but even then, I wouldn’t use it since too many people use it as a crutch and abuse it.
The Worker class looks really cool and is probably the best thing that Geoff discussed. I have many questions on how the class and its events work. For example the JobRequested and JobRun events only uses string. Is that the only datatype we can use with that? I suspect it is because it’s creating a console app in the background. Regardless, it really takes the work out of working with console helper apps.
Also no talk about what’s the preparation time. Would it be easier, in the long run to simply create your own helper console apps? My guess is probably but the details are important here.
Overall: It’s nice to see progress on things in the Xojo universe and a few surprising additions (Worker class). What we don’t know is when these things are going to ship (and be useable). The thing I could use today is the Worker class and I suspect that it will be the last thing introduced (sorry for being pessimistic). This has always been the most frustrating thing about going to XDC and being told about something really cool and then having to wait a year (or more) before we see it.